- the amount of discretionary time at their disposal
- the amount of discretionary income availble to be spent on leisure, and
- the capacity to choose (e.g. available opportunity, awareness).
The table below provides a high level overview of how today's population breaks down from a leisure perspective. The thinking behind the table challenges each organization to reflect on its target audiences and how it has positioned and marketed itself. Needless to say, one set of organizational policies (e.g. focus on revenue generation, focus on accessibility) is unlikely to appeal to the full range of leisure interests or markets; you are likely disenfranchising one or more of the classes described.
Leisure Class I: Those with both time and money | Leisure Class II: Those with time but not much money |
Leisure Class III: Not much time, very little money |
This market, very appealing to commercial suppliers and others with a revenue generation focus, will be primarily comprised of:
| A group that has been led to believe that public recreation and parks are meant to be accessible to all – but is often surprised to be excluded by increasing fees and charges:
| Circumstances limit the discretionary time, and financial resources of many. Commercial suppliers will have little interest, but agencies concerned about accessibility, equity and inclusion will strive to find ways of providing quality experiences even though quantity/frequent participation is not really possible:
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